
#include <Windows.h>
#include "Leg.h"
#include "Body.h"
#include "Neck.h"
#include "Face.h"
#include "butt.h"
#include "Lake.h"
#include <glut.h>
#include <math.h>
#include "Light.h"

class Giraffe
{
public:
GLUquadricObj *p;/* pointer to quadric object */

	Leg *l1;
Leg *l2;
Leg *l3;
Leg *l4;
Body *MainBody;
Neck *MainNeck;
Face *mainFace;
Butt *mainButt;
public:
	Giraffe::Giraffe(GLUquadricObj *p,int offset);
	void Draw();
	~Giraffe(void);
};

